An account of how we detect design
By Mark Frank
Posted March 31, 2006
The intelligent design (ID) movement claims
to have a formal method for detecting design by observing the results of the
design process (this form of words get tedious so I will use the word "outcome"
to indicate one or more events or objects that are the consequence of a
designer at work). ID proponents have biology in mind, but they claim their
approach works for detecting design in any sphere. There are many (including
me) who disagree with the ID movement, but it is true that we can, and often
do, detect design by observing the outcome. We can deduce with great certainty
that Stonehenge is designed and
not just a pile of rocks, and that an elaborate sandcastle is designed and not
just the result of the tide. We can do this by inspecting the results -- not by
observing the designer at work. So anyone who wants to criticise ID ought to
explain how we make this deduction, what makes it reasonable, and how it
differs from the ID approach.
The ID inference is very simple in essence.
ID proposes that outcomes may be the result of either necessity (the sun must
rise because of universal natural laws); chance (it was bad luck that Katrina
struck New Orleans); or design
(the planes struck the World Trade Centre because that was the terrorists'
intention). Therefore, if we can rule out necessity or chance then the cause
must be design. In fact most of the complexity in ID is deciding the rules for
when chance can be ruled out. ID rules out chance on the basis that if the
outcome is too improbable on the basis of chance then it cannot have been
caused by chance. When the first plane struck the World Trade Center I think most observers put it down
to an awful accident. When the second plane struck most spectators realised it
was a deliberate plot. The chances of two planes accidentally hitting the World
Trade Centre on the same day were so small as to be effectively impossible. The
events of September 11th are a graphic illustration of the ID argument -- some
things are just too improbable to be accidents.
Now consider a different scenario. Suppose
the twin towers had been hit not by planes but by two meteors, large enough to
seriously damage the towers, and for the purposes of this fantasy suppose the
meteors had no physical connection that we could discern -- they were from
different sources and were following unrelated trajectories. Such meteor
strikes are less frequent than commercial airplanes flying into buildings --
remember Schipol. So the probability of two such meteors striking the same
location in the same day is even smaller than two planes striking the same
location. Yet we would hesitate to ascribe the two meteors to design. We would
certainly be less inclined to ascribe them to design than the two planes. We
would ask questions such as "how could anyone control where the meteors
land?" Instead of ascribing design, we would almost certainly want to look
more deeply into the causes of these meteors to see if there was some factor
that could explain why these two freakish events happened at the same place on
the same day.
Can we describe this reasoning more
formally and does it justify our intuitive reaction? I think we can.
First is important to recognise that when
we decide between the causes of outcomes we compare the plausibility of
possible causes (this sounds trivial but I believe it is vital -- so hold on to
it). Let's first look at the process of comparing causes when design is not
under consideration. For example, I might be trying to decide whether a damp
patch is due to condensation or a leaky roof. I would do this by considering
two things: how likely is it that each possible cause (condensation or a leaky
roof) would lead to that particular damp patch in that location and how likely
is it that there is condensation or a leaky roof in the first place. For
example, I might start off thinking: "that is where I would expect to get a
damp patch if the roof leaked and it seems unlikely that condensation would
cause damp that far from the window". But then suppose I remember that
the roof has just been thoroughly checked and I had noticed that the room is
prone to condensation in the past. This might well cause me to change my mind
about the most likely cause. I cannot make a fair comparison of the alternative
explanations unless I take into account both factors -- the likelihood of the
causes and the probability of the outcomes given the causes. Notice also that
in order to assess the probability of the outcomes given the causes I want to
ask questions about "how" -- how could condensation lead to damp in that part of
the room?
Can we extend this principle to the case
where one of the causes involves design? Absolutely, and it immediately
explains our intuitive reaction to the two twin towers scenarios above. So in
the case of the two planes hitting the towers we compare the plausibility of it
being a double accident to the plausibility that someone planned it. The second
explanation wins by an enormous margin. The two collisions are far more likely
if someone had planned them and there is a definite possibility that such
people might exist and one can imagine an account of how they might have done
it. We pretty much dismiss accidental explanations -- even such explanations
that might change the likelihood estimate (e.g. a fault in navigation systems
that was used on both aircraft) because the awful explanation involving
terrorists is all too plausible.
In the second case of the meteors we are
much less inclined to accept the design explanation -- even though the likelihood
of it being accidental are even smaller -- because the idea of a designer who
can control meteor strikes is so wildly implausible. We cannot conceive how
they could do it. The probability of the outcome (twin meteor strikes) given
the cause (someone who can control where meteors land) is actually very high –
much higher than the freakish accident. But the likelihood of there being such
a cause in the first place are so small that we dismiss that cause and in
practice investigate the accidental cause more closely. Note, however, that if
someone came up with a vaguely convincing account of how someone might control
meteors then we would reconsider.
So it appears we can account for the way we
detect design in just the same way we detect any other cause. We assess the
probability of the outcome given the proposed cause and we assess the likelihood
of the cause existing in the first place. Finally we compare these assessments
to alternative explanations.
How does this compare to ID? ID
concentrates on just one thing: the improbability of the outcome given that the
cause is chance. It does not address the likelihood of the rival causes
existing (chance or design). It goes even further than that. It explicitly
forbids any exploration of design as a cause because it refuses to be drawn
into who or what the designer is or how they implement their design. This means
it provides no valid basis for deducing design. Ironically it also means that
virtually all the discussion among ID proponents is about the improbability of
chance and not the probability of design. They have nothing else to discuss! It
is perhaps the greatest irony of ID that its proponents spend most of their
time talking about Darwinian evolution. It is one of the biggest testimonies to
the power of Darwin's theory that even its greatest opponents cannot conceive
of an alternative explanation.
Discussion
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